February 2012 PIGSquad MeetingPosted: February 6, 2012
Our monthly PIGSquad general meeting was held last night! 20 people showed up, which was perfect for our varied agenda; we discussed Global Game Jam retrospectives, our Porkland Chiptune show coming up on the 24th at the Backspace Cafe, organizing art/coding nights, participating in a user-generated conference called Barcamp, and a bunch of projects that everyone’s been working on!
It was great to hear opinions on how the GGJ could have been better run – I felt that everything was executed appropriately, but there’s always room for improvement! There were lots of interesting points about the schedule for the first hour and a half of the Jam, mostly revolving around when the prompt was delivered in relation to when teams formed, when the keynote was shown, etc. There were also numerous critiques about the IGDA’s website, which I agree should be changed for those registering, those showcasing their games, those trying to have their games discovered, and the like. People were interested in playing everyone’s games at the end of the Jam as well, but everyone was super ready to vacate after 48 hours in the same building, so we’ll be saving that for the postmortem (the date/location of which is still TBA)! Perhaps a few things will be different when we do our next PIGJam in April.
Details about the Porkland Chiptune show will be out soon, I’m planning on getting everyone together for a art/coding hangout at the NW Lucky Lab late next week, and I’m continually trying to get feedback on the PIGSquad forums regarding the arcade cabinet we’re looking to construct and put in Ground Kontrol (if you have any opinions on that, please send ’em our way). So yah, things are lookin’ good! Might also be worth mentioning that a large group of us hung around the meeting location to talk until about 10:30pm (meeting starts at 7); it’s great to know that everyone’s been having a great time with each other!
I’ve also gotten started on a video blog that I hope to start releasing every MWF, titled, “So There’s This Game.” It’s based on the fun we had at GGJ with videogamena.me. I’ll post when done!