Joust & GGJ

Straight to the good stuff: “Johann Sebastian Joust” was introduced to quite a few of us at the previous PIGSquad meeting, and we were able to play for awhile when we were through with businessy stuff. I’ve been super stoked on posting video for it, but the game’s unreleased and I was told to hush until the time was right. Whelp, time’s right. Here’re some s00per classic moments from last month’s meeting!

Also, I’ve opened up registration for the Portland’s faction of Global Game Jam 2012, which I was asked to run after having led the 2011 Halloween PIGJam. For those unaware, a Game Jam challenges developers to create a playable game within a 48 hour period based on a prompt delivered at the beginning of said 48 hour period. After having run a PIGSquad specific one in Halloween, Corvus Elrod of PAGDIG (Portland’s IGDA sect) asked me to take over this year’s GGJ, so I’ll be hosting at the Art Institute between January 27th and January 29th! If you’re interested in participating in GGJ this year, follow these instructions to register! I’d also appreciate help, so comment on this post or get in touch with me otherwise if you’d like to help out in any way!

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